Game + Level Designer

I contributed to the Game and Level Design of Between Me and the Night, released in 2016, and more recently to the re-design of the Terra Alia IP for VR platforms. My greatest ambition is to design and lead a project of my own. With my multidisciplinary skills and a decade of experience in the industry, I believe I could create something significant.

Assistant Level Designer for Terra Alia VR: A Multilingual Adventure (Quest 2 + Quest 3)

Assistant Game Designer and Level Designer for Between Me and the Night (PC)

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Producer + QA

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Musician + SFX